Oculus Rift https://process.arts.ac.uk/taxonomy/term/3144/all en A Moment in Time https://process.arts.ac.uk/content/moment-time <div class="field field-type-filefield field-field-thumb"> <h3 class="field-label">Thumbnail</h3> <div class="field-items"> <div class="field-item"><img class="imagefield imagefield-field_thumb" width="120" height="69" alt="" src="https://process.arts.ac.uk/sites/default/files/imagefield_main/screen_shot_2017-04-22_at_20.16.29.png?1492888616" /></div> </div> </div> https://process.arts.ac.uk/content/moment-time#comments Animation Art Oculus Rift Virtual Reality VR Digital https://process.arts.ac.uk/crss/node/2713 Sat, 22 Apr 2017 19:11:40 +0000 cfollows 2713 at https://process.arts.ac.uk Gravity Sketch user testing with Chelsea MAGDC students https://process.arts.ac.uk/content/gravity-sketch-user-testing-chelsea-magdc-students <div class="field field-type-emvideo field-field-emvideo"> <div class="field-items"> <div class="field-item odd"> <a href="/content/gravity-sketch-user-testing-chelsea-magdc-students"><img src="http://i.vimeocdn.com/video/545701861_640.jpg" alt="See video" title="See video" width="120" height="90" /></a> </div> </div> </div> <p>Following on from our first introduction to the Gravity Sketch team by the Tate at the <a href="http://process.arts.ac.uk/content/gravity-sketch-oculus-rift-virtual-reality-and-imperial-college-advanced-hackspace-tate">Tate digital show &amp; tell</a> event, the Gravity team have offered to come to UAL and work with our staff and students on testing the new app in development.</p> <p>This workshop came at a good time for <a href="http://process.arts.ac.uk/category/tags/ccw-digital-learning-teaching-enhancement">CCW digital LTE</a> as we are starting to explore new 3D technologies through 3D printing and virtual reality <a href="https://www.oculus.com/en-us/">Oculus Rift</a>. Also really interesting to see the Gravity Skech app is now linked up to 3D printing service <a href="http://www.shapeways.com/">Shapeways</a>, the quality of the 3D prints look brilliant.    </p> <p><strong>The first session took place Nov 2015 at Chelsea: </strong></p> <p><em>The new cohort of MAGDC students were let loose on <a href="https://gravitysketch.com/">Gravity Sketch</a> software to assess usability and also to creatively challenge themselves to think about the uses and expression of 3D virtual space and it’s relationship to new 3D printing opportunities.</em></p> <p><em>Next week the students visit the company’s studio to try out the sketching environment with the virtual reality headset, <a href="https://www.oculus.com/en-us/">Oculus Rift</a>.</em></p> <p><em>First quick experiments revealed a leaning towards fragmented environments with a sense of space extending both sides of the screen.</em></p> <p>See more here on the <a href="http://designinteractions.org/2015/11/26/user-testing-gravity-sketch/">MAGDC blog</a>.</p> <p>See also a fantastic blog post from '<a href="http://gonzalocaravia.myblog.arts.ac.uk/2015/12/03/a-new-design-experience/">A new design experience</a>' ISD student Gonzalo Caravia Garcia on a follow up workshop with Gravity Sketch team exploring Virtual Reality through Oculus Rift</p> <p><strong>Some Images from the afternoon:</strong></p> <p><img alt="" src="/sites/default/files/u12/img_3211.jpg" style="width:800px;height:600px;margin-top:5px;margin-bottom:5px;" /></p> <p><br /><img alt="" src="/sites/default/files/u12/img_3213.jpg" style="width:800px;height:600px;margin-top:5px;margin-bottom:5px;" /></p> <p><img alt="" src="/sites/default/files/u12/img_3237.jpg" style="width:800px;height:600px;margin-top:5px;margin-bottom:5px;" /></p> <table id="attachments" class="sticky-enabled"> <thead><tr><th>Attachment</th><th>Size</th> </tr></thead> <tbody> <tr class="odd"><td><a href="https://process.arts.ac.uk/sites/default/files/img_1229-hd.mp4">img_1229-hd.mp4</a></td><td>4.58 MB</td> </tr> <tr class="even"><td><a href="https://process.arts.ac.uk/sites/default/files/a_new_design_experience._20151216.jpg">a_new_design_experience._20151216.jpg</a></td><td>1.53 MB</td> </tr> </tbody> </table> https://process.arts.ac.uk/content/gravity-sketch-user-testing-chelsea-magdc-students#comments 3D design CCW Digital Learning Teaching Enhancement CCW Digital MakerSpace Gravity Sketch Oculus Rift Tech Industry Collaborations Design & illustration Digital Drawing https://process.arts.ac.uk/crss/node/2524 Mon, 30 Nov 2015 17:11:32 +0000 cfollows 2524 at https://process.arts.ac.uk Gravity Sketch Oculus Rift virtual reality and Imperial College Advanced Hackspace at the Tate https://process.arts.ac.uk/content/gravity-sketch-oculus-rift-virtual-reality-and-imperial-college-advanced-hackspace-tate <div class="field field-type-emvideo field-field-emvideo"> <div class="field-items"> <div class="field-item odd"> <a href="/content/gravity-sketch-oculus-rift-virtual-reality-and-imperial-college-advanced-hackspace-tate"><img src="http://i.vimeocdn.com/video/468486985_640.jpg" alt="See video" title="See video" width="120" height="90" /></a> </div> </div> </div> <p>Tate Britain education team hosted a really interesting ‘Digital Artists show and tell’ event in the <a href="http://www.tate.org.uk/whats-on/tate-britain/daily-activities/taylor-digital-studio-public-access-drop">Tate Taylor Digital Studio</a> 15/07/15.</p> <p>The event showcased the work of the Imperial College Advanced Hackspace (<a href="https://icah.org.uk" title="https://icah.org.uk">https://icah.org.uk</a>) and Gravity Sketch (<a href="http://gravitysketch.com" title="http://gravitysketch.com">http://gravitysketch.com</a>) a Computer Aided Design (CAD) modeling app. There was also an opportunity to try out the <a href="https://www.oculus.com/en-us/">Oculus Rift virtual reality headset</a>, which was a first for me and it’d be great to explore this more with arts students &amp; staff at UAL/CCW.</p> <p>The event was free &amp; open to all to drop in at any point in the afternoon and Tate plan to host more of these types of events in the future.</p> <p>Is was a great opportunity to make some very useful connections and see some very interesting digital work. There’s plenty of potential to follow up on some collaborations ideas with our arts students &amp; staff at UAL/CCW and the Imperial College Advanced Hackspace and Gravity Sketch teams.</p> <p>The session kicked off by <a href="http://cargocollective.com/larissakt">Larissa Kunstel-Tabet</a> and the <a href="https://icah.org.uk/about-us/team-2/">ICAH project team </a>with an introduction to Imperial College Advanced Hackspace (ICAH) <a href="https://icah.org.uk/">https://icah.org.uk</a> who’s doing great work in embedding cross-disciplinary digital making practices with staff and students at Imperial. ICA Hackspace is also keen to collaborate with other institutions like the Tate and HEIs. Hopefully we can explore this more with arts students &amp; staff at UAL/CCW in the work we are doing around linking the Makerspace movement and maker culture with current '<a href="http://process.arts.ac.uk/category/discipline/ccw-digital-learning-teaching-enhancement">CCW Digital Learning, Teaching &amp; Enhancement'</a> work at UAL: See <a href="http://process.arts.ac.uk/category/project-groups/ccw-digital-makerspace">CCW Digital Makerspace</a> and <a href="http://process.arts.ac.uk/category/tags/chelsea-jam-ccw-digital-makerspace-day">Chelsea Jam</a>.  </p> <p><a href="https://www.linkedin.com/profile/view?id=225546864">Daniela Paredes Fuentes</a> and the research team developing CAD modeling using augmented reality introduced us to Gravity Sketch. (see video above). This work has led them to develop an amazing new app called Gravity Sketch, which enables a very accessible, quick and easy way into CAD modeling. 3D renders can be easily developed on tablet device and exported (Using <a href="https://sketchfab.com/" title="https://sketchfab.com/">https://sketchfab.com/</a>) and developed in other software for 3d printing, animations, CAD work etc.</p> <p>This app will be of great interest to arts students &amp; staff at UAL/CCW and we look forward to exploring this more with the Gravity Sketch team.</p> <p>The Gravity Sketch team also demonstrated how some of the Gravity Sketch models had been used to create a virtual reality world experienced through the <a href="https://www.oculus.com/en-us/">Oculus Rift virtual reality headset</a>. This was a first for me and again another area for us to engage UAL arts students &amp; staff in as part of creative practice.<br /><br /><img alt="" src="/sites/default/files/u12/img_1794.jpg" style="width:800px;height:600px;" /></p> <p>Learn more about <a href="http://process.arts.ac.uk/category/discipline/ccw-digital-learning-teaching-enhancement">CCW Digital Learning Teaching and Enhancement</a></p> <table id="attachments" class="sticky-enabled"> <thead><tr><th>Attachment</th><th>Size</th> </tr></thead> <tbody> <tr class="odd"><td><a href="https://process.arts.ac.uk/sites/default/files/15_11_12_gs_chelsea_college.pdf">15_11_12_gs_chelsea_college.pdf</a></td><td>18.94 MB</td> </tr> </tbody> </table> https://process.arts.ac.uk/content/gravity-sketch-oculus-rift-virtual-reality-and-imperial-college-advanced-hackspace-tate#comments CCW Digital Learning Teaching Enhancement CCW Digital MakerSpace CCW Digital MakerSpace Gravity Sketch Imperial College Advanced Hackspace Oculus Rift Tate Tate Exchange Tech Industry Collaborations Virtual Reality Virtual Reality MeetUp Digital https://process.arts.ac.uk/crss/node/2500 Thu, 16 Jul 2015 11:07:46 +0000 cfollows 2500 at https://process.arts.ac.uk